To post a comment register a SkylinesCity account or us Disqus, social media logins, Steam or Twitch.

Posts Tagged Developers

Colossal Order Explain the Cities Skylines Simulation Workings

There’s been a lot of discussion about the  Cities Skylines simulation since the game launched with players concerned about workers not getting to work, traffic, and so on. A post from Colossal Order’s Kaorliina Korppoo, who is Lead Designer on the game, sheds some light on the mechanics which should help players understand the game […]

12 Mar 2015 | 1

Cities Skylines Dev Diary #2 Looks at Zoning

The Colossal Order team are back and in this second developer diary Henkka takes a look at the Cities Skylines zoning system. Cities: Skylines features a traditional RCI system for zoning so there’s nothing too complicated that city builder players won’t understand. We did see some of the zoning in action during the recent live stream […]

8 Oct 2014 | 0

Cities Skylines Developer Posts – 5 September

A few posts worth pointing out that have appeared in the last few days so here’s a recap if you missed these. If you wanted a beta test then it sounds like it’s going to be super limited if it happens at all.

6 Sep 2014 | 0

Cities Skylines Developer Posts – 21 August

It’s time to catch up with some of the Paradox and developer posts from the past 24 hours. I tend to agree here, there are some parts of the simulation that should always have visual aids, fire being one of them. I think it’s important to actually see it’s being tended to. Good point really, […]

23 Aug 2014 | 1

Cities Skylines Devs on Game Performance

With Gamescom now over the Cities Skylines development team are now kicking into action. One of issues I’ve seen raised is over possible performance issues because some fans are getting confused over Colossal Order’s development background. As many of you know, Cities XL (developed by Monte Cristo) suffers from performance issues but as Colossal Order developer co_motep […]

19 Aug 2014 | 0