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Game Information

Cities: Skylines After Dark – Dev Diary 3: Expanded city services

The third Cities: Skylines After Dark developer diary has been released and this week CO cover everything from policing to cargo.

4 Sep 2015 | 0

Commercial Demand Fixes Being Tested by Collossal Order

All players will know about the commercial demand problems since they started playing last week and it’s not gone unnoticed by CO. The good news is they are looking at ways to sort out the problem as highlighted in a post today. If a fix is found it will hopefully appear in the next patch […]

17 Mar 2015 | 0

Colossal Order Explain the Cities Skylines Simulation Workings

There’s been a lot of discussion about the ┬áCities Skylines simulation since the game launched with players concerned about workers not getting to work, traffic, and so on. A post from Colossal Order’s Kaorliina Korppoo, who is Lead Designer on the game, sheds some light on the mechanics which should help players understand the game […]

12 Mar 2015 | 1

How Punishing is Cities Skylines?

The excitement of actually being able to play the game has somewhat overshadowed real analysis and purely by accident this evening I noticed something I wasn’t really expecting. A few nights ago I started a new city for fun, no plans, just building testing out more of the game mechanics. This evening I loaded up […]

9 Mar 2015 | 1

City Skylines FAQ Updated

Now that I have had some time in the game this week I’ve updated the City Skylines FAQ with more pieces of information. The FAQ updating will be an on-going process in the days ahead so if there is anything you want to see added or clarified just let me know in the comments. So […]

5 Mar 2015 | 0