THIS IS NOT A TOOL FOR USERS. I TAKE NO RESPONSIBILITY IF YOU USE THIS AND a) LOSE YOUR SAVEGAME; b) LOSE YOUR CAT; c) PRETTY MUCH ANYTHING EVER. NO RESPONSIBILITY. NONE.
The main feature of ModTools is the scene explorer which allows you to examine all objects in the current scene (all GameObjects, Components and their fields, properties and methods). It works through reflection and has knowledge of most types you will encounter. You can browse deep within the object hierarchy and see and edit every variable in real-time. The scene explorer allows you to place watches on variables that are of interest which puts them in a separate window for monitoring. I advise you to check out the video above to get an idea how all of this works.
There are several other things that ModTools will do to make your life easier:
– Redirects all your mod’s exceptions to the debug console (F7). Enjoy 🙂
– Allows you to put buttons on the ModTools menu without having to reference ModTools in your mod. (Ask me for more info on how to do this)
Press Ctrl + Q in-game to open the main debug menu.
Ctrl + W – watches window
Ctrl + E – scene explorer
Join the development, submit bug reports and make PRs, let’s make this tool great for all modders!