Stats: (Based on default Stadium)
Model has just over 8500 tris (4210 polygons)
Texture is 1024×2048. If anyone has an issue with texture usage please let me know and I’ll see what I can do. I haven’t any myself but my specs are above average.
-LOD model is included but I’m having a difficult time figuring out why the texture changes brightness. It’s fairly noticable when zooming out and hopefully I can get that fixed very soon.
-I can’t account for artifacts that may occur when using LUT environment outside the defaults. I had an issue with too much contrast on some of the custom ones so…just a heads up.
Otherwise, I hope you enjoy this addition to the workshop and please feel free to make your own changes.